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School of Visual Design, Marketing & Branding

Join us on our next Open Day, 12 Jan '19

Join us at our last open day for the 2019 intake on 12 January '19 We will be hosting our main open day for the Jan/Feb '19 intake on 12 Jan '19. This will be your last opportunity to visit our campuses and ask any questions before the 2019 registration closure dates.

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Home > Advanced 3d Design Visualization And Animation With 3ds Max & V-ray

Advanced 3D Design Visualization and Animation with 3DS Max & V-Ray

Overview

The 3D Architectural/Design Visualization and Animation with 3DS Max & V-Ray program is geared towards Design/Architectural Visualization and Game Asset Development, including Animation principles that apply to both the visualization and motion graphics industry.  

 

The aim of this course is to provide students with a functional working knowledge of Autodesk 3ds Max & Mudbox, V-Ray, Adobe Photoshop and After Effects. Special focus is placed on V-Ray as it is the physical lighting and rendering engine adopted by most of the industry. Students will be equipped with the knowledge of current solid industry work-flows, focusing on both the technical and creative approaches, with the goal of confidently applying these tools in production. 

 

You will also work with Virtual Reality technology using your Goggles VR headset, and other VR Technologies such as Unity (Review the VR Lab block below)

 

Features and Benefits

 

  • Learn industry critical software and technology platforms such as Unity, VRay, Autodesk  3DS Max, Adobe Photoshop and After Effects and more to the value of thousands of Rands, a critically advantageous consideration for any employer when considering. 
  • Learn how to sell your skills with our “Freelancing for Creatives, Designers and Digital Artists, Making Money in the Gig Economy” module 
  • Students will receive no cost student licenses of all software programs used during the programme.  
  • During the program, students will prepare and write the Autodesk 3DMax Professional certification.  
  • Students will work towards compiling a Portfolio of Evidence and student showreel to allow for early and continuous job application. 
  • Industry exposure through our industry contacts and online recruitment portal. 
  • Showcase of student work at our annual internal Job Fair for exposure to potential employers as well as the popular Rage Expo or Comicon. 
 

This programme incorporates the use of Virtual Reality and may include topics such as Introduction to Virtual and Augmented Reality using your Goggles VR Headset, Introduction to the 3D Environment using Virtual Reality, Modelling for Virtual Reality, Preparing your 3D Data for Virtualization and Full Immersion, Design Validation through Virtual Reality, Presenting your data in Virtual Reality.

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Admission Requirements:

  • National Senior Certificate (Grade 12) with Foundational Mathematics and English as your home/first language.
  • Computer literacy (hardware functions; operating systems; file management)
  • Pricing & Payment Options

    NEW SECTION
  • Duration

    Full Time 

    • 10 months  (5 days a week from 8:30 to 16:00) 
    • All learning hours are achieved via your study duration at the academy, studio time and project-based assignments. 

     

    *Sessions will be grouped together to lower cost of traveling, however, in some cases classes may not follow this convention and schedules are subject to change. 

     

    Online & Part Time  

    • Part Time = 10 months (2 x evening classes, 18:00 to 21:00, Mon & Wed OR Tues & Thur) 
    • Online = 10 Months (Online live classes, twice/week, 17:00 - 18:00, Mon & Wed OR Tues & Thurs) 
    • All learning hours are obtained through a combination of live virtual classes, pre-recorded video lectures and project-based tasks.
  • Career Options

    • 3D Design Visualisation Specialist (All industries)
    • Design and Product Prototyper
    • 3D Presentation Design
    • 3D Architectural Presentation
    • Previz and backplate (Matte) for the film industry
  • Study Kit

    Your study kit is included in your fees and will contain:

     

    • Free WIFI (10GB/Month, On Campus only).
    • Autodesk student licenses valid for three years.
    • Stationary including, Notepad, Sketchpad, A4 & A3 Paper and Tracing Paper
    • Electronic Study Guides
    • Orientation kit including: Student Card, Welcome Letter, and Getting Started Guide.
    • Access to myAcademy student portal and student support team via phone, email and tickets. 
    • USB 64GB with all required software applications.
    • Goggles VR Headset

  • ENROL NOW

What you get

By the end of this course, you will be able to create realistic visualizations from small interiors
to complex exterior scenes as well as create a purely artistic image or animation, making you
ready to enter the workplace at the end of your studies. You will master the art of low-poly
modelling with an emphasis on game environment and asset creation.
 
You will also get:
 
  • Internationally recognized Autodesk Certificates for all software modules.
  • Internationally recognized V-Ray Certificate
  • Autodesk Maya Certified Professional Certification (upon successful completion of the certification)
  • Portfolio of Evidence, Show-reel stills and Animation

Our Learning Methods

At AIE, The Academic Institute of Excellence we understand that that each person prefers different learning styles and techniques. This is influenced by many factors including, circumstances, location, field of study and learning preference. It is for this reason that we have developed our myWay learning methodology, a unique and modern approach to blended learning that encompasses multiple delivery methods, involving our three main channels.

Full Time

Reach your full potential through our myWay Instructor-led or Mentorship based classes combined with interactive lessons, practical assignments and in-field experience, combined with our blended platform to make up a full day or selective days within a week.

Part Time

Designed for the working professional, our part time programmes provides you with the flexibility and benefit of our myWay Blended Learning with at home exercises/assignments and mentored or in-class lectures at a manageable schedule and pace.

Online

We have re-defined online learning. Our myWay Online Learning ensures that the student is supported by technology and people throughout his academic journey. We focus on a blended learning approach, combining online Virtual Classrooms, at home exercises, activities and project-based assignments bundled with fully developed video lectures, all managed by our student learning platform.

Career Video

Watch this video to understand a day in the life of a 3D Animator. 

Important Notes

This programme incorporates the use of Virtual Reality and may include topics such as Introduction to Virtual and Augmented Reality using your Goggles VR Headset, Introduction to the 3D Environment using Virtual Reality, Modelling for Virtual Reality, Preparing your 3D Data for Virtualization and Full Immersion, Design Validation through Virtual Reality, Presenting your data in Virtual Reality.

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Modeling and Sculpting  

This module will introduce the student to the process of creating content in Autodesk 3DsMax. 

The following topics are covered in this module: 

  • Understanding the software interface 
  • Setting up a project
  • Basic modelling Techniques and Principles using 3DsMax 
  • Working with CAD data 
  • Advanced modelling and sculpting techniques 
  • Project and Asset management 
 

 

Cinematic Light and Colour Theory 

The student will be introduced to creating lighting in 3DsMax,  the theory of light and how to use it with cinematic principles.   

This module will cover the following: 

  • Basic properties of Light (Reflection, Refraction, Diffusion),  
  • Attenuation 
  • Colour balancing.  
  • Cinematic lighting setups,  colour as focal point and contrast, telling story with light.   
  • Cinematic colour theory: cool/warm colours, emotion of colour, colour as focal point, colour for depth.  
  • Creating lights in Unity for game environments. 


 

Textures, Maps and UVW Mapping 

Students will be exposed to the basic principles and workflows of texturing for games using Autodesk 3DsMax. 

This module will cover: 

  • Properties of Materials in Autodesk 3DsMax 
  • Creating textures with Adobe Photoshop 
 

 

Rigging and Animation  

Students will be exposed to the principles and workflows of creating rigging and animation for games using Autodesk 3DsMax as well as creating cinematic camera movement in a game engine. 

This module will cover the following topics: 

  • Rigging and Animation in Autodesk 3DsMax. 
  • Theory and Principles of animation and motion.  
  • Camera movement and setup. 
 

 

 

Dynamics and Simulation 

Students will be taught how to create dynamic simulations in Autodesk 3DsMax as well as employ particle system for special effects in their scenes 

  • This module will cover the following topics: 
  • Simulation of Physics and Particles using Autodesk 3DsMax. 
 

  

Virtual Reality 

With Virtual Reality becoming one of the fastest growing fields in the game industry we believe no gaming course would be complete without introducing the student to the specific requirements and nuances of designing for this interface. Our VR module is a standalone course that will not only introduce the basic concepts of VR but also expose the student to some of the fields beyond gaming where this is being applied and the specific needs of working in those industries. This module will cover the following topics: 

  • Introduction to Virtual and Augmented Reality: This topic will cover the basics of Virtual Reality, the concepts and ready to use VR environments. Learners will use their Goggles VR Headset and experience various VR environments both static and interactive.

  • Introduction to the 3D Environment using Virtual Reality: A topic to introduce students to the concept of 3D using virtual reality. By using VR, learners will conceptualize the 3D environment much quicker. 
  • Modelling for Virtual Reality:  Guidelines and tips for ensuring correct modelling techniques are followed to ensure the best experience. 
  • Preparing your 3D Data for Virtualization and Immersion: This topic will cover how to prepare your data for the virtual reality environment. It will explore the conversion of your data through various channel, using applicable software so that it is VR ready. 
  • Design Validation through Virtual Reality: Use VR for design validation. 
  • Presenting your data in Virtual Reality:  Using VR platforms, learn how to present and use your data in various VR scenarios, from basic stereo images to full immersive experiences. 

 

  

Composition, Presentation and Storyboards 

This module will introduce the student to the artistic and cinematic principles of composition and presentation as well the process of using storyboards to plan your scenes effectively. 

This module will cover the following topics: 

  • Rendering
  • Cinematic Composition and blocking principles. 
  • Composite Rendering and Post Production (Adobe PS and AE). 
  • Effective Storyboard and pacing principles  
 

 

Portfolio Project 

The world is changing and with the traditional degree not being a guarantee for employment anymore students need to show that they don’t just have the knowledge, but that they can be innovative and apply the knowledge it as well. Employers are increasingly looking for proof of application and competence, especially in the creative fields and the portfolio has become a standard requirement for any job application. 

Our course is based around the building of a complete portfolio that will allow the student to showcase skills and abilities at the end of the programme. 

 

Freelancing for Creatives, Designers and Digital Artists, Making Money in the Gig Economy 

This module will introduce the student to the exciting, tumultuous and ever changing world of freelancing in the creative industry and the burgeoning gig economy.  

The module will cover the following topics: 

  • Introduction to freelancing and exploring different freelancing services 
  • Exploring freelancing supporting sites and finding the right one for your skillset 
  • Explore crowdsourcing and finding the right one for your skillset 
  • The importance of a High-Quality Portfolio Website 
  • The Importance of a professional online personal and social profile and building of your PERSONAL BRAND 
  • International Job Hunting/Jobs Hunting, your market is bigger than you think 
  • Campus
    Registration Close Date
    Start Date
    Type
  • 06 February 2019
    11 February 2019
    Full Time
  • 06 February 2019
    11 February 2019
    Part Time
  • Campus
    Registration Close Date
    Start Date
    Type
  • 06 February 2019
    11 February 2019
    Part Time
  • 06 February 2019
    11 February 2019
    Full Time
  • Campus
    Registration Close Date
    Start Date
    Type
  • 06 February 2019
    11 February 2019
    Correspondence

Delivery Method:
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